Thursday, July 12, 2012
Update 1.4 – M13, M12, deck building features and so much more
We know it’s been a while since the last time you heard from us, but we took our time and are proud to announce that this update is HUGE: Deck building abilities, deck statistics, sample hand, Magic 2012 and Magic 2013 support, foil cards and the list goes on…
When you finish drafting probably you are always looking at your card pool and asking yourself how good the actual deck would be and which cards would be relegated to the sideboard. Now you can exactly do that. By default your complete card pool forms part of your deck. Then, by clicking on a card you can relegate it to your sideboard. As a rule of thumb you should keep sideboarding cards until you have approximately 23 cards left in your main deck. Then open the “land manager” and add lands (you can have the app automatically calculate the ideal number for you). And that’s it, you have your deck ready. Look at its statistics and its mana curve, draw a sample hand of 7 cards and export it to Magic Workstation.
If you’ve gotten this far, you might have noticed that foil (premium) cards are now supported. In fact they always were, but without any visual clues. The app always took the existence of foil cards into consideration when generating boosters and that’s why you would sometimes end up with a booster pack with 2 basic lands, 2 rares or 4 uncommons, but now you can finally see the foil cards with a visual effect.
What else is new? Right! When you open MTG Booster, you will see a popup asking you to download Rage of Bahamut. We are totally against random irrelevant popup-ads, but Rage of Bahamut is actually a trading card game (and an extremely popular one, too!), so we thought that some of you might actually want to try it. And if you don’t, just mark the checkbox “don’t show again” and the popup will never bother you again. Promised!
So many new features, but let’s come to the painful part of today’s post: paid content. MTG Booster is free and will always remain free, but from now on, new sets require a purchase from Google Play to unlock the content in MTG Booster. Priced 99 cents in the US, this is about one tenth of what you would have to spend on playing one single round of drafting at your local store. And if you think that this price is abusive, please check out in the iTunes store what iPhone users have to pay. We think and honestly hope that you find that those 99 cents are worth it. For many many months we have been putting endless hours of programming efforts into this tool, on weekends and after work and now we finally believe that we have created a product of some value, deserving a minor monetary reward. If you reckon the contrary, please let us know and we will try to improve. We honestly hope to not offend anyone with these measures and apologize if we do!