Feature List

Sophisticated and highly enjoyable design
Play booster draft against 7 simulated opponents
Practise sealed deck
Browse Innistrad, Dark Ascension and Avacyn Restored editions
Supports Theros, core sets Magic 2012, Magic 2013 and Magic 2014, Return to Ravnica, Gatecrash, Dragon's Maze, Modern Masters plus the classic Ravnica block
Separate main deck and sideboard
Foil cards
Deck statistics
Sample hand, draw cards, mulligan
Mana curve and color distribution graphics
Add/Remove cards from wish list
Create booster
Full-screen gallery view
Multi-card grid view (for high resolution mobile devices or tablets)
Compact list view
100% offline mode (after complete initial card download)
Languages: English, Spanish, German
Card languages: English, German, Spanish, French, Italian, Russian, Japanese, Chinese
Animated flipping of double-faced cards

Sunday, April 15, 2012

Update 1.2.3 – FNM mode available

Hi everyone!

Two weeks ago we launched the Dark Ascension update and as we were overwhelmed by your (generally positive) feedback. But everybody asked us the same thing: Why can’t one simulate a real draft, like on Friday Night Magic, consisting of first pack Dark Ascension and second and third pack Innistrad. Well, here it is, update 1.2.3 gives you the opportunity to practice for your FNM drafts. :-) After updating the app you probably won’t notice any obvious difference. In fact, in order to draft DKA-ISD-ISD, please open the menu, click preferences and mark the “FNM mode” checkbox. That one disables the triple Dark Ascension mode, which still remains the default setting.

What else? In this new version, we revised several features to improve game play. First of all, we revised all card ratings, as experience has shown that some cards are less powerful than they first seemed and others are much more effective than initially expected. Also, the simulated opponents now draft smarter: We fine-tuned their “desire” to stick to their archetype and colors drafted so far, but at the same they are flexible enough to not constantly pass powerful cards. And lastly, we improved the booster generation algorithm. Up to now, boosters were 100% random, which meant that despite all improbabilities you could open a booster with all uncommons and rares being of the same color. That is hardly realistic, so from now on we dismiss all boosters that are color-wise unbalanced.

Unless anything goes terribly wrong, the next time you will hear from us will be at the Avacyn Restored release. Until then, please drop us a note if you have any suggestion for new features or if you have technical problems with the app and enjoy practicing for your FNM sessions!


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